altamid plasma weapons. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. altamid plasma weapons

 
 Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impactaltamid plasma weapons  Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage

Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton • Assimilated Plasma • Altamid Plasma • Covert Phaser • Terran Linked. [Dmg]x2, [CrtH]x3, [CritD]x4, etc. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. Beam Arrays are the most common and versatile weapons available. Emergency Weapons Cycle (Arbiter/Kurrak/Morrigu – CStore): Emergency Power to Weapons reduces Weapon Power Cost by 50% for 30 seconds and grants 20% Firing Cycle Haste for Energy Weapons for 30 seconds. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) The 22. This set is obtained from the Lukari Restoration Initiative branch of the Reputation System. I observed at that point that Complex Plasma Fires stopped stacking. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. 1 more reply. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. so if you were using DPS-focused weapons, it'd likely be dropped even lower. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. CryptoThis guide could be used for any ship, for cannons ships with more front weapons are usualy better, like 5 front / 3 aft weapons or 5 front /2 aft /1 experimental weapon layouts, but it will work with 5/1/1, 4/3/1, 4/3, 4/2/1, 4/2 and even 4/4 layouts too. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. Targeting-Linked, which give you +5 Accuracy and +5 Tactical Readiness. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. Or the gamma rep one. As for kits, definitely using the sci passive kit modules. T6 Temporal T'liss - Altamid plasma build. It really limits their usage. So, basically, how ot works. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Altamid Plasma 2. so if you were using DPS-focused weapons, it'd likely be dropped even lower. The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. . Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. They have a chance to apply a plasma damage over time effect and a chance to reduce the target's damage resistance. Very Rare Ship Weapon. Antiproton Matter Conversion weapons (space) Argonite Gas. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Altamid Plasma Array. Resilience-Linked, which give you +5 Ablative Plating and +5 Engineering Readiness. Their. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. Omni-Directional Beam Arrays all share an equip limit: you are only allowed to equip one Omni that is part of a set (eg. The plasma rifle was just a scan of a discount toy m60 with the barrel edited out. But Altamid are quite cheap to get, and look just great. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Adaptation (new plasma 3 piece set) Nearly everything about the set is great. 33 votes, 56 comments. 5% chance: Restore 50 Hull each sec and improve Damage by 2. 1. The larger Spatha used by the cavalry and. During this time, enemies defeated on both Ground and Space maps will have a small chance. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Premium Powerups Explore Gaming. The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. These sets can be obtained by replaying certain missions. [deleted] • 2 yr. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. Would really like to have a "regular" Mission Reward Plasma Omni though. Open to gain a random level-appropriate Viridian Plasma weapon. If the weapon you want is out of stock or you're looking for a different combination of mods,. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. Don’t get me wrong, I love the Altamid beams/cannons, they’re my favourite plasma weapons, but I just think it’s weird the phasers only came as standard beams. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. A subreddit dedicated to discussion surrounding the 'Forged in Fire' TV show on The History ChannelTo the point that before the Negh'var was last redone looks wise, I was using it to update the looks of Negh'var to be more modern looking. (Locators, tac colony). r/40kLore. It would be no issue for me to have beam overload 2 in my mix. Weapons used: Quad Phaser Cannons, Prolonged Dual Cannons, Terran Task Force Dual Heavy Cannon, Targeting or Sensor-Linked Phaser Heavy Cannons, Trilithium Turret, Gamma Rep Turret, Targeting or Sensor-Linked Turret. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. Altamid Plasma weapons (space) Ancient Obelisk Technology Set. 5% chance to apply a plasma fire DoT directly to target's Hull. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Assimilated Plasma 5% chance: Restore X Health each sec and improve Damage by 10% for 30 sec. During special promotional events Infinity Lock Boxes become available. Thus, it is possible (although very unlikely) for one target to have up to 6*5. Their damage will fall off with distance to. Assimilated Plasma 2. It's the Altamid Modified Plasma Omni from the Lobi store. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. 5% for 30 sec (stacks up to 4 times). Energy Damage 360' targeting arc to target: ___ Plasma Damage (___ DPS)-10 Weapon Power to self while this weapon is firing 2. 1 Cobalt Cadet Pack;. Using Projectile Weapons Officer doffs and/or Ceaseless Momentum (although I don't think CM could do it alone unless you're running, like, 5 Kelvin torps), it's possible to. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Plasma is cyan in color. The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. I got a shiny new Vengeance with my new tactical toon and have some weapon packs to equip it with. Until you get a 2nd omni, yeah switch out that aft Array for a turret. Secondary effects: Plasma DoT (292 base damage + 300% Cat1). Polaric modulator, conductive rcs accelerator and one of the reputation consoles that buffs shields hardness when healed preferably with the 15 percent hull restored in combat. Elachi Crescent Assaults are ranged ground weapons available for characters and bridge officers. The New Lobi Plasma Weapon Set. These guns enable film productions to use highly weight and size realistic weapons for talent to interact with. Business, Economics, and Finance. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. I use the Lobi Plasma on both and the color/visuals seems to mesh more or less ok. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. I'm currently running the Altamid 3-piece, Advanced Isolytic 2-piece, the Lukari 2-piece (with the single beam for TO), and the DPRM+SSP set on my pilot. Meta-analysis: I had high hopes for this torpedo, but two things really hurt it. Antiproton: +20% critical severity. while most other reps have multiple weapon types, and there isn't a normal plasma energy torp (there is the plasmatic biomatter torp, but its destructible and bad). You could argue saying Jakobs weapons can't either, but on the other hand some of their legendaries can roll with alien barrels. Lock Box drop: Special Equipment Pack - Assimilated Plasma. Altamid Plasma weapons (space) Assimilated Plasma weapons (ground) Assimilated Plasma weapons (space) Aux Plasma Dual Heavy Cannons B B. 1 Verdant Altamid Plasma Myrmidon ground weapon 12 inventory slots 3 master keys Star Trek Online: House Divided exclusive verdant Ba'ul weapon pack contains: 1 verdant Ba'ul antiproton assualt minigun 1 verdant Ba'ul antiproton full auto rifle 1 verdant Ba'ul antiproton wide beam pistolAltamid or Viridian Plasma Beam Array (Lockbox / Exchange) OR; Altamid or Viridian Plasma Dual Beam Bank (Lockbox / Exchange) OR;. Their damage will fall off with distance to the target. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. A recent report in Nature shows that IgA antibodies. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. This particular torpedo is Blue in color. Beam Arrays fire a series of average damage beams across a 250° arc. Epic adds. Values do not reflect skills or other modifiers. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece. This pack can only be claimed once per account and you must have completed the tutorial. 2. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. the 2 piece set bonus is very underwhelming. Abstract. During this time, enemies defeated on both Ground and Space maps will have a small chance. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Plasma. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Plasma Split Beam Pistol. While some beam weapon types are clearly superior, there's no shortage of those I'd call inferior if not for the set bonuses and such. So if you really want matching visuals, you get 2 Omni-beams to match with the rest of the altamid visuals!. Description. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. (previous page) * Beam Array; Cannon; Damage type (space). away. 2. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . Hi, everyone! Please, don't judje too harsh, it's my first ever post on a reddit. Trilithium-Enhanced Omni-Directional Beam Array is an energy weapon that offers a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Get the Lorca 2pc and Altamid 2pc, but not 3pc. Beam Arrays fire a series of average damage beams across a 250° arc. The whole of Atlas can't roll with alien barrels, not even legendaries & uniques. No ranged foe-targeting abilities to force them to melee (except Lunge probably. That is pretty much how it works in STO. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Description. Chronoplasma technology can be found in both. This replaces the standard Plasma burn. Phasers are orange in color. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. Weapons used are Terran Task Force DHC, Spiral Wave. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. Sphere Builder ground weapon from the Lobi store shoots out of your palm like Iron Man. The Abronath was capable of producing a black cloud which could consume any form of biological life. In your…Altamid was an M-class planet in the Altamid system, in the Necro Cloud nebula. 5% chance: Restore 50 Hull each sec and improve Damage by 2. garaffe Member Posts: 1,353 Arc User. Option A, turret, Lorca Torp, Altamid Omni. Their damage will fall off with distance to the target. Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. Compression Pistol. ago. This is a vanity shield replicating the visual themes of the. Romulan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Bored_lurker87 • 2 yr. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. It would be no issue for me to have beam overload 2 in my mix. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. See moreAltamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. For more information on the base damage done by Beam Array weapons, see the respective weapon type articles. #StarTrekOnline #STOThe Liberated Borg Command Juggernaut is a beast in many aspects. [Omni-Directional Altamid Modified Plasma Beam. This pack can only be claimed once per account and you must have completed the tutorial. Description. Phasic Harmonic • Ferenginar. View source. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. Their damage will fall off with distance to the target. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Only one crafted Omni-Directional Beam may be equipped at a time. RRtW means the weapons are cycling at +240% their normal rate, minimum. The Lukari Restoration Initiative Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Piezo Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Twelve: Reckoning. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Or the gamma rep one. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Quantum Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. Unfortunately, the Kelvin Vanity shield on a Fed char is basically the palette of the. The swarm processor though is the best item from this set, hands down. Uncommon Plasma weapons have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. The Weapon Sensor Enhancer is the best console in the game for accuracy and the DBB is very good as well (plasma). 9° Turn Rate, by far above my highest I remember getting (around 32° I believe). so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. Nukara rep weapons do cold damage, the kentari ground weapon (sucks for boffs and if you dont have the 2 peice) Theres a romulan flamethrower in that rep, and Lukari rep weapon shoots electric. Digitizer Plasma Weapons: Opening this pack presents you with a choice of a Digitizer Plasma Torpedo, Plasma Digitizer Beam Array, or Plasma Digitizer Dual Beam Bank. Seconded. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece Altamid Turret and Biomatter Turret (Lobi). Categories Categories:Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Any insight would be helpful as I'm not the best at the technical side of the game. Shields drastically reduce the effects of kinetic damage. Edit. Thanks. Doom was originally gonna be an alien game. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Additionally, the Kelvin Divergence Block Case has new Space and Ground weapons within the Altamid Plasma Weapon Pack. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. 1 Age of Discovery packs. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. Value: 200 . c Wide Angle is the best Wide Angle Phaser in the game, but it is only marginally better than any other Wide Angle Dual Heavy Phaser Cannon. Weapons: Drop the wide-arc for another sensor linked. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Including, sometimes,. Beam Arrays fire a series of. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. These builds would like a nice set bonus and/or some utility to benefit energy weapons. Altamid Modified Plasma Omni Mk XV [Ac/Dmg] [Acc] [Arc] [Dmg]x2 Used to Proc Mixed Armament Synergy, for its shipwide critical chance, combines nicely with Beam Overload (procs competitive engines) and gives me the right to call myself a true romulan because I run 1 plasma weapon :')Hey guys, I got a question for a plasma DHC build. Category page. The Corfeld Mining Plasma Cutter is an energy Ground Weapon that deals Plasma Damage Thank you for purchasing the Corfeld Mining Plasma Cutter, we appreciate your business. Altamid Modified Kelvin Torpedo. 0. Altamid Plasma Dual Cannons (Lockbox / Exchange) OR; Altamid Plasma Dual Heavy. The beam has 2. Read. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Dual Beam Banks fire a series of dual beams that are similar to a Beam Array, but they cause more damage and are limited to a 90° arc. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Assimilated Plasma weapons. Character Bind On Pickup. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. if the same weapon would proc again, nothing. ago. This pack includes the following items for your captain:The altamid (ground) plasma weapons are gauntlets that shoot plasma, but none are rapid firing afaik. Franklin, but also more singular objects, slices of lives that might have been. Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. (Locators, tac colony). Length – 27 inches (70 cm) Weight – 1. Similar weapons like Romulan plasma should have the extra mod added to it instead of it being short one mod for the current proc compared to regular plasma weapons. Chronoplasma Beam Array is a Plasma-based directed energy damage weapon available for starships. The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. For really cool visuals: The Advanced Temporal rep dual pistols fire rainbow bolts at your enemies. I would rate this weapon next though Polaron is not far or comparable to this weapon type. Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. Combine with the Preserver Resonant beam array for a small weapon power buff. This pack can only be claimed once per account and you must have completed the tutorial. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. I affirmed this by removing the altamid torps. It has a 2. They each contribute a standard console modifier, choosing from a pool of ~30 options, along with up to 7. Gear Upgrade [| ]Torpedo Launchers are a type of ship weapon. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store). Weapon Name : Abronath [1] An ancient weapon developed on the planet Altamid. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. S. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Items that Bind on Equip are items that are bound to a player upon equipping it to a ship or character. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. During this time, enemies defeated on both Ground and Space maps will have a small chance. You'll be. Option B, turret, Altamid Torp, Altamid Omni. B. they can be crafted, and bought/sold on exchange. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. . Altamid Plasma 2. Cost way more Dilithium than it would have at Tier 6, but I wasn't about to wait another month for this. Altamid Plasma Weapons Includes a chance of winning a Kelvin Vanity Shield! Ferengi Quark Marauder [T6] The Lobi Crystal Consortium (a wholly-owned subsidiary of Quark Enterprises) is proud to announce the arrival of the pinnacle of luxury and performance – the Quark-class Marauder. 5% for 30 sec (stacks up to 4 times). (It really does suck that set Plasma Omnis are so difficult to come by) Delta Alliance Beacon does not need to be in your device slot. Uncommon Plasma weapons will have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. (they're also really good ground weapons). 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 1 sec recharge. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. Note: both plasma weapon damage and proc. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. Beam Arrays fire a series of average damage beams across a 250° arc. Energy Weapon Officer: Chance for CRTH (expensive, rare is usually good enough) Energy Weapon Officer: Chance for CRTD (expensive, rare is usually good enough). 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Kelvin Divergence Lock Box [Omni-Directional Assimilated Plasma Beam Array] 2. Viridian Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. The torp deals medium damage, i'd say. Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. The Picard Zhat Vash Lock Box is a lockbox containing one of several predefined items listed below. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Wide Arc Dual Heavy Cannons are a directed energy starship weapons with [Arc] modifier which gives it a 90° firing arc in addition to being able to utilize the standard functions of Dual Heavy Cannons. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Check out the new Event Grand Prize - the Tier 6 Compiler Science Dreadnought inspired by V'ger, or check out some of the new prizes available from the Picard: "A Safe Galaxy Lock Box"! If you'd like to help out with updating the. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The weapon regains one torpedo charge every six seconds. It would be no issue for me to have beam overload 2 in my mix. #StarTrekOnline #STO #StarTrekBack on the ground for this video where I talk about some of the best performing or best looking ground weapons currently avail. These weapons have a 2. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. So, what's up with the Altamid Modified Plasma Omni?! Just bought the full Altamid Lobi set, and now it would seem the omni can't be re-engineered. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. I'm going to describe to best of my…#StarTrekOnline #STO #StarTrekThe primary weapon type of the Borg and the Romulan Republic, plasma weapons cause super heated damage to starship hulls, even. they can be crafted, and bought/sold on exchange. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. . A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Shields drastically reduce the effects of kinetic damage. Tachyo and Altamid Swarm are probably going to do more for you than a bit more CatA. False. kelvin torps are interesting, and the new plasma altamid lobi torp is interesting with its set bonuses i guess. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Special Equipment Pack - Corrosive Plasma Weapons can be obtained from the [Delta. Bolt Burst. This pack can only be claimed once per account and you must have completed the tutorial. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons. I'm especially interested in the soundscape. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Quad Micro-Photon Torpedo Launchers deal low damage but they have a fast recharge. It matches the visuals of the new altamid plasma weapons from the lockbox. so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. 2pc: Plasma Saturation Bombardment. 5% for 30 sec (stacks up to 4 times). Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. Altamid Plasma: 2. Plasma weapons (ground) Plasma weapons (space) Plasma Wide Beam Rifle. • 26 days ago. During this time, enemies defeated on both Ground and Space maps will have a small chance. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . Chronoplasma: Altamid Plasma: 2. Account Bind On Equip. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Fair enough. Given how low the proc chance is for weapons though, the choice between them largely boils down to aesthetics. StarCitizen2 • 3 yr. Plasmatic Biomatter Blast Rifles are ranged ground weapons available for characters and bridge officers. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. I believe the show runner stated that all the three girls will get a new weapon. Built with the generosity and care a. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. Aux Plasma Dual Heavy Cannons; Auxiliary Battery; Azura Personal Comm Code; B. Romulan Plasma weapons can drop from the [New Romulus Equipment Requisition] crate, or they can be. They. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Beam Arrays fire a series of average damage beams across a 250° arc. 5% chance to apply a plasma fire DoT directly to target's Hull. S. In this video we look at some of the best free ground weapons in Star Trek Online. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. The Abronath was an ancient bioweapon of mass destruction created by the "Ancient Ones" of Altamid. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Lots of plasma fire there. Improved Electro-Plasma System Flow. 1. This pack can only be claimed once per account and you must have completed the tutorial. 9% crit chance), the torpedo, and beam. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Their secondary fire mode shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knock back. This is a vanity shield replicating the visual themes of the. Isolytic Plasma weapons are fine. . The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). 5% chance: Restore 50 Hull each sec and improve Damage by 2. It's due for release on October 8. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of the correct energy type.